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Updates stopped for this blog. Last post 20 August 2013.

Friday, January 23, 2009

No idea why, but life in school this year seems less crappy than last year.

Anyway, I've started playing EVE Online, using the trial from Steam, which gives 21 days instead of the usual 14. Reading about EVE Online has always made me quite curious about it, especially with news like "player operated bank loses 80 billion ISK due to embezzlement". The high learning curve has been interesting too, after all, how hard can an MMO get?

So far, my experience has been fine in EVE Online, but I can't say that I'm totally enthralled or dying to continue playing it. I don't know why, but I'm just having that sort of feeling where I don't feel like playing it. It could be due to the fact that I don't find the science/space theme very interesting, or maybe even the difficulty of the game. Playing it feels like work. I want a game where I can just get in, and enjoy myself for 3-4 hours without thinking too much. I don't want to rip my brains out trying to figure out what to do next, or figure out what I should do with my ship.

Somehow, the challenge I get from EVE Online doesn't feel fun or demanding, it feels tiring. Sure, I'd love a challenge in an RTS/FPS/games like Patapon or Loco Roco, but that love for a challenge doesn't appear in EVE Online.

Well, I might play EVE Online a bit more, just to absorb and experience more of the game, but I don't think I'll be going back to it after that. Its not my game.

----------------------------------------------------------------

I've also started playing Caesar 4. About 5-8 years ago I remember that I had lots of fun playing Caesar 3, especially the way how the town has to grow. The city needs water, healthcare, protection, and you have to build industries as well. Raw materials need to be harvested, and then transported to factories to be refined into useful items. Industries can't be built too near to residential areas, as the desirability of the area will plummet. Very well made and the whole system is designed with thought.

Caesar 4 didn't really bring me that feeling of fun I had with Caesar 3 though. Maybe its the same with how some people think Red Alert 3 sucks compared to Red Alert 2. The nostalgic feeling didn't seem to be present anymore. Also, I think they added some unnecessary things into the game, making it more draggy and slower paced.

Peace. (Felt like saying that, no idea why. Never used such slangs before).

posted @ 4:42 pm
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The Strategist
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